“Lendemain de Soirée” (The Day After the Party) is a VR escape game I made in 2021 with Unity. You wake up in an unknown room and have to solve puzzles to get out.
Enigmas

The game has a series of puzzles, riddles, and brain teasers. Each solved enigma reveals a new clue leading closer to the exit.
Environment

You can touch, move, and manipulate objects to uncover hidden clues or open secret passages. The VR interactions make the puzzles feel more hands-on than a traditional point-and-click.
Ray-Traced Lighting

The game uses Unity’s HDRP with ray-traced lighting, which gives the rooms realistic light and shadow. It’s a small detail, but it adds a lot to the atmosphere.
Conclusion
This was a fun project to work on, mixing puzzle design with VR interaction and nice visuals. The full game is open-source and can be found on my GitHub.