Implementing Wav2Vec2.0 in Unity Sentis

In a previous post, we covered how to use Wav2Vec2.0 in Python and export to the ONNX format. Now, let’s try to use this model in Unity. We will use Unity Sentis 2.1, as it is the official way to use ONNX model as of today. If we were to stick to Python, we could run a program in parallel of the Unity code as we did in Speech-to-world, but this time let’s use the model directly in Unity. ...

March 23, 2025 · 7 min · admin

Wav2Vec2.0 in Unity Sentis: export to ONNX

Lately I have been digging around the use of Automatic Speech Recognition (ASR) systems, and their use in Unity to analyze speech without requiring a high-end graphic card. It drove me back to integrating Hugging Face model inside Unity, let’s have a look at the method used. This is the first one of a series of two posts, and here we will focus on preparing the model for the outside world. ...

February 16, 2025 · 7 min · admin